Scum in the Court

Title: Scum in the Court
Author: Preston "Bravo 3" Stahley
Date: May 3, 2000 Rating: 4.0


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Cards:

‘Objective (1) COTVG/ISEWYD

Locations (8) Jabba’s Palace Audience Chamber [S] Jabba’s Palace Dungeon [S] Tatooine Great Pit Of Carkoon [S] TatooineCantina Tatooine Lars’ Moisture Farm Tatooine Jundland Wastes Tatooine Docking Bay 94 Dagobah Cave

Characters (17) Zuckuss Bane Malar Jodo Kast Dengar With Blaster Carbine Danz Borin Bossk Dengar Feltipern Trevagg Djas Puhr Umpass-stay Darth Vader With Lightsaber Darth Vader Grand Moff Tarkin Mara Jade, The Emperor’s Hand Mosep Dr. Evazan U-3P0

Creatures (1) Bubo

Weapons (2) Mara Jade’s Lightsaber Ponda Baba’s Hold-out Blaster

Vehicles (3) Tempest 1 Blizzard 2 Skiff

Starships (3) Bossk In Hound’s Tooth Zuckuss In Mist Hunter Death Squadron Star Destroyer

Effects (8) Bad Feeling Have I [S] First Strike Security Precausions Expand The Empire Reactor Terminal Resistance Secret Plans There’ll Be Hell To Pay

Interrupts (17) Twi’lek Advisor x3 [S] Alter x3 Sense x4 Elis Helrot x2 Hutt Smooch Sacrifice Monnok He Hasn’t Come Back Yet Limited Resources ‘

Strategy: ‘

-Short Stratagy

OK… This is how you start it Deploy your starting stuff, BFHI to slow down opponents mains, and draw your hand. You want to get Mara and her saber out as quick as you can. So 1st turn use the obj to pull your docking Bay while checking for Mara and Saber. If you find them deploy em if you have 6 force. If not you are probably safe to deploy just her, but alway check how much force the opponent’s activating. Once you get Mara out she can be used to drain for 2 and for your SA. Make sure to get her a back up crew ASAP. She is key to a strong early start.

The BHs with their forfit + 2 are now powerful and don’t all die all at once. Bubo’s in there cause he’s VERY useful. Take him to the opponents ground and start the feeding frenzy. Or just keep him at home for his cool ability to prevent movement. No S&V? no thanks, I prefer Vader, Tarkin and especially the Walkers.

This deck is the first deck I have made that is fairly balanced. It should play good against most stuff I’ve seen. You just need to calculate your moves and know when to drain, battle, and be sure to play your interrupts right. ‘