Ralltiir Ops Speed is the Key

Title: Ralltiir Ops Speed is the Key
Author: Brandon "Sundevil" Allen
Date: Jun 10, 2000 Rating: 4.0


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Cards:

‘Objective Ralltiir Operations/In The Hands Of The Empire

Locations(12) Coruscant Coruscant Imperial Square Dagobah Cave Death Star Executor Meditation Chamber Forest Hoth Ice Plains Hoth Wampa Cave Jungle Ralltiir Spaceport City Spaceport Docking Bay

Characters (15) AT-ST Pilot x3 Chief Retwin Commander Igar Darth Vader With Lightsaber Darth Vader, Dark Lord Of The Sith General Veers Grand Moff Tarkin Imperial Squad Leader Lieutenant Arnet Lt. Pol Treidun Major Marquand Mara Jade, The Emperor’s Hand U-3PO (Yoo-Threepio)

Vehicles (7) Blizzard Walker Tempest 1 Tempest Scout x3 Tempest Scout 1 Tempest Scout 2

Starships (4) Boba Fett in Slave I Bossk In Hounds Tooth Death Squadron Star Destroyer Zuckuss in Mist Hunter

Interrupts (9) Always Thinking With Your Stomach Evader x2 Ghhhk It’s Worse Masterful Move Trample x2 Twi’lek Advisor

Effects (10) Bad Feeling Have I Crush The Rebellion Expand The Empire Imperial Arrest Order Oppressive Enforcement Presence Of The Force Reactor Terminal Secret Plans Security Precautions There Is No Try

Weapons (2) Mara Jades Lightsaber Vaders Lightsaber

Strategy: ‘

The startegy is simple, start with Bad Feeling Have I, for most everything, Special Precautions for Hidden Base, and Secret Plans for Profit(as if you all didn’t already know this). Get the force generation sites out fast and flip A.S.A.P. I wish I had more to say, but it’s fairly simple, not unlike othe Ralltiir Ops decka, just my little spin on it.

Peace Out ‘