Maras Court

Title: Maras Court
Author: Lewis "Duke Devil" Blake
Date: Jun 20, 2000 Rating: 3.5


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Cards:

’ STARTING(6) COTVG/ISEWYD T Great Pit of Carkoon JP Audiance Chamber JP Dungeon Twilek Advisor Scum And Villany

LOCATIONS(5) Tatooine T Cantina T Jabbas Palace JP Droid Workshop Spaceport Docking Bay

CHARACTERS(17) Darth Vader With Saber Mara Jade TEH Jabba da Hutt Fett with Blaster Boba Fett(CC) Jodo Kast Bane Malar Iggy with Gun Zuckuss 4-LOM with Rifle Dengar with Blaster Myo Ephant Mon Kithaba Gailid WED15-17 Septoid Droid x2

CREATURES(2) Bubo Sarlacc

VEHICLES(2) Jabba’s Sail Barge Skiff

STARSHIPS(5) Boba in S1 Zuckuss in MH Dengar in P1 Iggy in IG-2000 Bossk in HT

EFFECTS(9) All Wrapped Up Were the Bait No Bargain Vaders Cape Battle Order Imp Arrest Order Resistance Reactor Terminal Secret Plans

INTERRUPTS(13) Sense x2 Alter x2 Lone Warrior Imperial Barrier Nevar Yalnal Hidden Weapons x2 Torture x2 Twilek Advisor x2

WEAPONS(1) Maras Saber

Strategy: ‘

Well after my Dark Deal Deck failed miserably I decided to go back to Court)

START ACTIVATION FROM SITES player4 opponent2 EFFECT I start Scum and Villany b/c it gives me a means for early retrieval and faster deployment

OK LOOK. I KNOW VADER CANCELS SCUM BUT HE IS GOOD FOR ONE BATTLE DEPLOY-SLASH-AND-DIE. U SEE I USE HIM ONCE FOR “SURGICAL” STRIKES AND THEN FORFIET HIM. OK? TWO VEHICLES IS ENOUGH TRUST ME I*VE PLAYED THIS OBJECTIVE LONG ENOUGH TO KNOW. IN CASE U DO NOT SEE IT BELOW JABBA IS THERE FOR ACTIVATION

I get a decent drain of twelve at my sites Darth Vader is for suicide runs, he will not stay on the table for long) Jabba helps with activation Septoid Droids and Myo all have good forfiet Several means of capturing All Wrapped Up *Hidden Weapons *Iggy with gun Sarlacc is easier to feed to than rancor plus it gets a nice bonus with CC Fett Zuckuss and Skiff can react Feed either with vehicles or droid hunters Vaders cape helps with the somewhat low destiny in this deck, although it is not THAT bad (about 2.5) Who says Sense and Alter are gone?

AGAINST MWYHL stay on Tat and build up force OR go to Dagobah on a ship either way works the obj makes them lose for not being on Tat use Hidden Weapons to capture Luke Secret plans makes them have to use what meager force they may have left when they flip or just not retrieve at all

AGAINST PROFIT Put Mara and Kithaba at the AC, that should discourage early main beatdown) Secret Plans makes retrieval harder Capture and feed Han if he gets loose Keep big force at AC

AGAINST THRONE ROOM OK I always lose against this anyways but here goes) slash with Mara Bubo can take care of nudjis 4-LOM for EPPs 4 cards can add battle destinies use them wisely I wanted to put in a ghhk but I do not have room

AGAINST ODDS Resistance Torture

AGAINST HIDDEN BASE Use starships to control Tatooine and use Battle Order Drain Fast Try to probe intelligently there is not much to say here but hidden base is not a big deal

I have not played the new 3rd anthalogy obj yet but I think I will soon