ebo-like rops there all the same

Title: ebo-like rops there all the same
Author: brad "swccguy" eier
Date: Jun 26, 2000 Rating: 4.0


--------------------------------

Cards:

‘start-4 main power generators north ridge the signal a new secret base

locations-7 echo docking bay echo corridor echo command center hoth chandrila kashyyyk kiffex

characters-20 general carlist rieekan jeron webb elyhek rue-drain +1 at ralltiir hol okand-drain +1 at kashyyyk biggs darklighter dutch derek ‘hobbie’ klivian zev senesca commander wedge antilles chewbacca-ahh a wb chewy, gotta love it boshek melas captain han solo x 2 leia with blaster rifle x 2 lando with blaster pistol tawss khaa luke with lightsaber obiwan with lightsaber

starships-10 millennium falcon x 2-foil…shiny redemption corellian corvette x 4 spiral tantive IV mon calamari star cruiser-awesome card

interrupts-9 the signal x 3 transmission terminated x 4 i know x 2

effects-10 echo base operations echo base garrison haven bacta tank ice storm do, or do not uncontrollable fury projection of a skywalker x 2 insurrection

Strategy: ‘

umm-hmm. i gotta convice everyone why this deck is good. ok here goes it can drain for 13+ a turn max activation of 15 (17 w/chandrila) and you pull all it from the reserve deck big mean ships that drop for dirt with ebo/haven insurrection and a bunch of forfiet 6 pilots rule mega falcon. ‘nuff said. and you can set up ebo 3rd turn, almost every game

umm some reviewers dont understand that i prefer dutch + insurrection over gold leader in gold 1, higher forfiet is always good. ice storm, as well as do or do not are good cards to have in the deck. i know i dont have enough mains to battle all over on ground, but i DO have enough to battle away dark characters from one site to prevent decree. **updateswitch an i know for ultimatium**** ok start markers 1,4,signal,ansb. turn 1-get a site,ebg and a guy. turn 2-get a site,ebo and a guy. turn 3-get a site,a guy, set up ebo. **another updatetake out tawss and lando, annd another epp obi/luke.** then keep your guys on ground if they come to hoth, else use the db to shuttle them up to space. take out chandrila and put in traffic control if you want to 4 trans terminated cause i hate hdadtj and visage.

4 signals cause my effects are important.

vs hadatj-terminate visage. battle/drain in space. do not put leia on falcon. put mels or boshek on it, then when they battle play i know, get her into the battle, then forfiet her. play smart and you should win.

vs rops-ok if they use resistance or decree it will be tough. you can deal w/resistance, but decree may be a problem. use your mains (and if you really need to leia/han/i know) on the ground. its ok for them to control 1 hoth site, so you only need to battle them off of 1 site, not 2. also if they spread out on hoth, that means they are thin on ralltiir, so smack them there.

dark deal objective-ok drain race, thats why i added a 4th system.

haven rules, itguarntees you will hold hoth system

the mon cal is in there for fun. since it deploys to hoth i though i may as well use it (that, and the fact i dont have enough vettes.,.. hehe)

i think i’ll post a version 1.1 of this. its gotten lots of good feedback, and i’ve made many changes to it.

umm questions, or comments, or suggestions, ask BEFORE you review the deck. dont give it 1 star and say something, then mail me and say “oh, i didnt see that card” or something.

thanks

-swccguy ‘