Bring Him Before Me is MONEY

Title: Bring Him Before Me is MONEY
Author: Greg "rabidjedi" Heisler
Date: Aug 1, 2000 Rating: 4.5


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Cards:

‘Objective Bring Him Before Me/Take Your Father’s Place

Locations(8)

DS2 Throne Room DS2 Docking Bay Endor Docking Bay Kiffex Endor Kashyyyk Sullest Wakeelmui

Characters(7)

Emperor Palpatine 2x Lord Vader 2x Darth Vader, DLOTS 1x Darth Vader 1x Grand Moff Tarkin

Starships(15)

10x Tie Defenders 3x Dreadnoughts 1x Zuckuss in Mist Hunter 1x Bossk in Hound’s Tooth

Weapons(2)

2x Vader’s Saber

Admiral’s Order(1)

Battle Deployment

Interrupts(12)

Prepared Defenses Rise My Friend 4x All Power to Weapons 2x Dark Manuevers 2x Twi’lek Advisor Pride of the Empire Short Range Fighters

Effects(14)

Imperial Arrest Order Your Destiny Lateral Damamge Reactor Terminal 2x Presence of the Force Insignificant Rebellion Dreaded Imperial Starfleet Imperial Decree Emperor’s Power Mobilization Points Sienar Fleet Systems Oppressive Enforcement Battle Order

Strategy: ‘

Ok, this deck suprises the hell out of people. Tie Defenders? Whooo Power 5 w/ All power to Weapons is Money Hyperspeed and destiny 3. Tie Scouts were first, but Defenders are just so much more powerful.

The Dark Manuevers are for getting your manuever higher so that you are not power -2.

You dominate in space. You can get drains up to like 8 or 9 easy. Vader on the ground with a saber is a wall. If you need to you can go grab Luke and duel is monkey-butt, and school him. Win battles in space and ground and insignificant rebellion will make make dueling him and winning possible. Also, you can add a Tatooine docking bay if you are worried about Profit. Alter is not worth playing just for Honor, because good players will occupy first anyways.

The game winner can be Imperial Decree. If you rule space, then make Vader your boogie man on the ground and cancel his bonuses

Enjoy