TDIGWATT

Title: TDIGWATT
Author: Geoff "gsiva" Snider
Date: Aug 1, 2000 Rating: 4.5


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Cards:

‘TDIGWAT

locations (6) CC upper walkway 2/1 drain -1 (SL) CC docking bay bespin exec docking bay ds2 docking bay cor docking bay

effects (13) all wrapped up secret plans imperial arrest order do or do not battle order imperial decree you cannot hide (anti #s) cloud city occupation combat response (matching pilot) crush the rebellion lateral damage x2 first strike

characters (19) soontir fel x2 ds-61-2 ds-61-3 ds-61-4 admiral ozzel officer evax captain lennox lt. cabbel commander igar x2 4-lom w/gun x2 ig-88 w/gun x2 Zuckuss x2 mara jade x2

starships/vehicles (11) tempest 1 blizzard walker x2 bossk in hound’s tooth x2 vengeance devastator avenger chimera saber 1 x2

weapons (2) mara jade’s lightsaber x2

interrupts (8) prepared defenses i’d just as soon kiss a wookie x2 imperial barrier x2 scanning crew sniper you are beaten ‘

Strategy: ‘

there’s no way that a light deck (namely TRM) will be taking advantage of your early locations. they’re not tempted to go to CCdocking bay or CCdrain -1 site. they’ll go to bespin system, and you’ll bust out Fel in Saber1 and Bossk in bus with a lateral damage.

the idea here is to set up BIG damage for your opponent. don’t worry about spreading yourself thin, because IJASKAW and Barrier should save you. Walkers are decent backup forfeit as well. they’ll only get 2 destiny at the most because of Crush.

basically, the deck sets up slowly, and then combats the TRM deck through occupation. if they’re running 2x each main, you can probably mess them up by capturing a few of their mains with 4-lom, zuckuss, and IG-88 (with all wrapped up).

against Jedi Testing, just go to dagobah while you set up occupation. remember that you’re immune to Projection.

your occupation works against Honor of the Jedi

they cannot turn vader (there is no vader/spoon)

you will smoke Jedi Luke with bounty hunters

super falcon CAN be a problem, but if you have enough patience, you should be able to Lat.Damag + beatdown w/3 destiny

always remember it’s all about “character removal” and “divide and conquer”

the more you screw them on THEIR turn, the more you can screw them even MORE on YOUR turn.