Endor Ops-Death by Drain V2 0

Title: Endor Ops-Death by Drain V2 0
Author: jim "Bob A Fett" robertson
Date: Aug 7, 2000 Rating: 4.5


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Cards:

‘Endor Operations/Imperial Outpost Endor EndorBunker EndorLanding Platform Prepared defences Imperial Decree You cannot Hide Forever Combat Response

Admirals Orders Battle Deployment Fighters Coming in

Locations Sullest Kessel Mon Calamari Dark Forest Forest Clearing Spaceport Docking bay Forest

Characters DVDLOTS Darth Vader Grand Moff Tarkin Boba w/ Gun Ephant mon Navy Trooper fenson Baron Soontir Fel Major Turr Phenirr DS-181-3 DS-181-4 Admiral Piett Admiral Chiraneau Commander Merrejk x2 Captain Brandei

Starships Executor Saber 1 Saber 2 Saber 3 Saber 4 Thunderflare Chimera Devastator Visage Accuser Avenger

Vehicles Tempest 1 Temp scout 3 Temp scout 5 Temp scout 6 Temp Scout blizzard 2

Effects Reactor terminal Return to base Perimeter patrol Establish Secret Base Ominous Rumors Imperial Arrest Order Battle Order Oppressive Enforcement Resistance Something Special Planned for Them

Interrupts Alter x2

Strategy: ‘

Flipping the objective in this deck is not vital, just helpful. Here is the strategy, broken down by card type Start if they are not playing numbers(haha) use you cannot hide forever to pull perimeter patrol to give you some safety on Endor untill you can get set up. Admirals Orders I include 2 because of destiny and being able to quickly replace one if the other is converted. Battle Deployment allows me to search my reserve deck for combat vehicles. Fighters coming in hurts swarm and grants immunity. Locations Sullest is a flat drain of 2 even w/out modifiers(menace fades, GW) Mon Cal hurts Star cruisers, kessel makes for cheap deploy. Spaceport DB gives mobility and forest can be used on Endor for ESB puposes Characters Most are pilots for TIEs or Star Destroyers. Fenson and Ephant Mon go into the bunker to prevent deployment of spies to bunker and to add to deploy cost of opponents characters. Piett pulls your Aos or Chiranaheu who gives plus 1 to all drains at systems that you control with a SD. So put a TIE and star Destroyer at every system and youll be set. Merrejk is good for pulling systems and piloting a Star Destroyer.Brandei can pull ties and pilot a star destroyer

Starships Basically one TIE and one SD to a system with reinforcements where necessary. One of my favorite combos is to use DS-181-4 to pull his ship, then pull another interceptor via his game text and then the interceptors pilot via combat response. Vehicles I used these because they have permanent pilots and I do not want to waste deck space piloting my vehicles. Use them to control endor or use docking bay transit to attack. Effects Oppressive enforcement ups destiny woes. Decree is EBO protection. IAO helps my pilots a lot. Interrupts You know what to do with these. )

Well thanx for sticking with me in this long strategy. Thanx for your time