Who Says Ralops Can t Get Activation v 2

Title: Who Says Ralops Can t Get Activation v 2
Author: Robert "Sparky" Parker
Date: Aug 23, 2000 Rating: 4.0


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Cards:

‘Starting 6 Ralops/In The Hands… Ralltiir Prepared Defenses Mobilization Points IAO Imperial Decree

Characters 19 Palpy Lord Vader Mara Jade, TEH Grand Moff Tarkin Sim Aloo Janus Greejatus Colonel Davod Jon Commander Igar Ozzel Captain Sarkli Chief Retwin Lt. Endicott Imperial Commander Biker Scout Trooper x3 M’iiyoom Onith Barquin D’an Mosep

Vehicles 9 Blizzard 2 Blizzard Scout 1 Tempest 1 Tempest Scout 5 Tempest Scout 6 Tempest Scout x2 Speeder Bike x3

Starships 7 Boba Fett in Ship Bossk in Ship Dengar in Ship Zuckuss in Ship Chimaera Visage Accuser

Effects 5 Overseeing It Personally ETE Oppressive Enforcement Reactor Terminal POTF x2

Interrupts 5 Dark Jedi Presence Trample Sense Alter Oo-ta Goo-ta Solo?

Locations 7 DSII DB Executor DB Spaceport Prefect’s Office Spaceport City Spaceport Street Forest Kuat

Weapons 1 Mara Jade’s Stick ‘

Strategy: ‘

It Should Say, Vehicles 10

Since this is just an updated deck, not a new one, I will not go into too much depth in the strategy. (If you want pretty much everything, go to my First Deck, Who Says Ralops Can’t Get Activation?)

Basically, get out Kuat, Executor DB, and a scrub there for sure on the first turn. If the Scrub is Ozzel or Endicott, deploy a site with objective and a Bikerscout/bike or Tempest Scout. After that, you have a guarenteed 7 activation on the SECOND turn, not to shabby Then, flip in 2-3 turns, depending on what’s in your hand and get your drain modifers out. You can usually get a drain of 10 or so, with a potential of more than that.

Card Explanations

Oo-ta Goo-to Solo? I have been having lots of trouble with Ledis lately, and although IAO limits it to move phases, I am being invaded because of it. So, I put in this card.

Walkers and Bikes I first had exclusively Bikes and scouts, but they were getting beat up by EPP weapons (via Narbrun Ledis) and so I diversified. The Bikes are to flip, and the Walkers are weapon safe. Everthing can also react.

Decree I had left this out for awhile and it hurt. In pretty much every common deck, there are Drain Bonuses of some kind or another. MWYHL is an exception. With two planets out in the first turn that only Tantive and Tyderium can get to, It’s easy to get decree set up.

More Space I was getting beat up…nuff said.

No Veers/Blizzard 1 He really wasn’t that effective.

Reviews and comments are welcome, May The Force Be With You ‘