illinois-championship-normal-4-1-2000

Title: illinois-championship-normal-4-1-2000
Author: Eric "Grimnok" Olson
Date: Apr 3, 2000

The event: Illinois State Championships, 4/1/2000.

The place: Normal, IL

The decks:
Light: This deck is almost identical to Matt Lush's Throne Room Revo
deck on Decktech. I pulled the 2 leader in ships and Savrip for R-3PO,
another grabber, and I Hope She's All Right. The R-3PO and I Hope She's
All Right function in the same way as the 2 leaders, anti-space, and
don't have the liability of getting beatdown. The Savrip was pulled
because I needed another grabber, and Masterful Move is a pretty common
card. Here is the deck in it's entirety.

Locations (9):
Yavin Throne Room
Farm
Swamp
Hoth: Echo War Room
Rendevous Point
Yoda's Hut
Tatooine: Jundland Wastes
Jabba's Palace: Entrance Cavern
Cloud City: Carbonite Chamber

Characters (13)
Ben Kenobi x2
Obi-Wan K. x2
Master Luke x2
EPP Luke
Daughter of Skywalker x2
EPP Han x2
Chewbacca
R-3PO

Interrupts (20)
Sense x5
Alter x3
Nabrun Leids x3
Clash of Sabers x2
Smokescreen x2
Glancing Blow
Courage of a Skywalker
The Signal x2
Careful Planning

Effects (12)
Revolution x7
WYTTPOU x2
Traffic Control
Order To Engage
I Hope She's All Right

Weapons (4)
Obi's Lightsaber x2
Anakin's Lightsaber x2

Creatures (2)
Nudj x2

Dark: A fairly standard Rops deck. Earlier in the week, I had cut the
Bad Feeling Have I, and go with IAO start to be able to pull the 1/0
docking bays out, which got exchanged with the Wampa Cave and Dagobah
Cave. This gave me an additional card slot to work with, and Rebel
Barrier is still running rampant, so Blast Door Controls seemed like a
solid choice.

Locations (12):
Coruscant
Coruscant: Docking Bay
Death Star
Executor: Docking Bay
Executor: Meditation Chamber
Forest
Hoth: Ice Plains
Jungle
Kashyyyk
Ralltiir
Spaceport Docking Bay
Swamp

Characters (16)
Admiral Ozzel
AT-ST Pilot x4
Darth Vader
Darth Vader, Dark Lord Of The Sith
DS-61-2
Grand Moff Tarkin
IG-88 With Riot Gun
Lieutenant Arnet
Lieutenant Cabbel
Lieutenant Commander Ardan
Mara Jade, The Emperor's Hand
Navy Trooper Vesden
Officer Evax

Vehicles (5)
Blizzard Scout 1
Tempest Scout 1
Tempest Scout 2
Tempest Scout 3
Tempest Scout 6

Starships (5)
Boba Fett in Slave I
Bossk In Hounds Tooth
Devastator
Vader's Personal Shuttle
Zuckuss in Mist Hunter

Interrupts (10)
Alter x3
Evader
Imperial Barrier
Ommni Box
Shocking Revelation
Trample x2
Twi'lek Advisor

Effects (10)
Battle Order
Blast Door Controls
Crush The Rebellion
Imperial Arrest Order
Imperial Decree
Oppressive Enforcement
Search And Destroy
Security Precautions
There'll Be Hell To Pay x2

Weapons (1)
Vader's Lightsaber

Objective (1):
Ralltiir Operations/In The Hands Of The Empire

Game 1: LS vs. Space (Coruscant start)

I don't get an excellent draw, but neither does he. By the 4th turn or
so, I get Premiere Ben and saber draining in the Carbonite Chamber, and
I have revolved both Coruscant and Nal Hutta. I am activating about
double the force he is, and I soon draw into I Hope She's All Right
(IHSAR). By now, I have enough characters in hand to handle walkers, so
I deploy Master Luke and EPP Han to the Farm and move the Nudj over to
set up IHSAR next turn. Next turn he drops Blizzard 2 with a couple
guys and battles. I think I draw poorly and only manage to kill 1 of
them, I lose Han, and he moves away. Next turn, I setup IHSAR and play
it safe, and end up with DoS at the Farm, and Luke and Han at the
Swamp. On his turn, he battles and loses the walker and pilot, and Han
bites it again. By now, he's being drained for 3 at the Carbonite
Chamber, 1 from DoS at the Farm, and 1 from Master Luke w/ saber at the
swamp, and 1 from IHSAR on each turn. He's draining for 1 at 2
different systems. He eventually kills off DoS with another walker and
cancelling IHSAR, but the damage has been done, and I win by about 20.

Game 2: DS vs. Frank Amador (12th) Dagobah drain with Baragwin tech

He starts Dagobah and Careful Planning for 2 generic sites. I get set
up fairly quickly, complete with Search and Destroy, and he gets a slow
start. But he does get the Baragwin engine going. He has
Artoo/Baragwin/Hero of a Thousand Devices/Fire Extinguisher out. Along
with Wise Advice, I can't stop it unless I can Trample the Baragwin.
Meanwhile, I'm slowly draining him at a couple sites and Kashyyyk, but
the Baragwin is really slowing the damage down. I also manage to get
DLOTS w/ a saber, and Zuckuss in ship to Dagobah. Zuckuss lands at the
forest to block the Ithorian drain, and DLOTS moves to the Hut. We run
around a bit on Dagobah, and eventually Yoda and Son of Skywalker stay
put at the hut to face down DLOTS. The next turn, I activate all but 4,
and pull my lowest destiny out, leaving 3 4s. This allows to me to cut
Yoda, and clear Son out with attrition. But he pulls a 5 killing
DLOTS. I then land Zuckuss at the forest again for an uncontested drain
the remainder of the game. Now, Frank has to do something off Dagobah.
Soon after he drops an Ithorian with the Baragwin and battles. I react
over and Trample the Baragwin, and he cancels the battle. But his
retrieval has been stopped. Nothing else eventful happens, and he draws
up the remainder of his cards with a few minutes remaining giving me
about a 16 point win, with a rather large hand size.

Game 3: DS vs. James Bottoms (10th) Hidden Base with miscellaneous
ships, EPPs, and Insurrection boosted 2/2 pilots.
As with many Hidden Base decks, he only manages minor interference (EPP
Luke) to my flipping, but he is taken care by a chicken walker with
AT-ST pilot. Since he isn't playing beatdown, I manage to safely probe
several systems before finding his Hidden Base and he loses 7 cards to
Security Precautions. Blast Door Controls enables a couple battles and
clear a couple systems and saving me from being attacked on his turn.
He eventually manages to flip Rops back by clearing one of my sites, and
controlling the system. But I manage to flip it back the next turn, and
eventually drain him out, along with Search and Destroy damage. I win
by mid 20s.

Game 4: LS vs. 'Disco' Dave Nicpon (6th) Big Blue (Defensive Perimeter
start)
He starts Presence of the Force on his Defensive Perimeter. I get an
early Revo on it, and the next turn Master Luke w/ Saber at his Cantina
Alters the PotF. He gets a walker set up with a couple guys and EPP
Fett. I eat the drain for a turn and drop Ben Kenopi w/ Saber and the
Wookie to the Cantina. Next turn, I Nabrun over, clash Fett, and clear
the rest of his site out plus a couple cards. Unfortunately for me, Ben
Kenobi got disarmed after the Nabrun, so I'm stuck with 1 saber for the
rest of the game. He eventually Elises back to the Cantina, then on my
turn I Nabrun back and beat him down, but he Ghhhks. Then I split my
forces up Han/Luke/Chewie at the Cantina, and Ben/Daughter at the JP:
Entrance Cavern, and setup IHSAR. Meanwhile, he's been getting some
drains in at Kiffex. Igar in Tempest 1 come down, but don't draw enough
attrition to take out Ben, so DoS covers, and comes back. He picks up,
and I win by about 20.

Game 5: LS vs. Brian Monday (3rd) Rops

He starts Crush, so I can't Revo until I get a grabber, but I get one on
the first pickup. I revo his Ice Plains, he Evaders, and I grab it, so
I can re-revolve the Ice Plains, but he has plenty of force, so the
choke isn't extremely effective. I do manage to get Premeire Ben with a
saber down to Ralltiir. The next turn he drops a load of guys, and I
Smoke Screen, but I still lose by 10. I choose to lose 10 and keep him
on the table. He never manages to get rid of him for the remainder of
the game, and he pretty much avoids him. I suspect he's only running 4
sites, so if I can keep a 2nd site occupied, he won't be able to flip.
I drop Master Luke at the docking bay. Then Vader comes down to beat on
Luke for several cards, but Luke stays. Next turn, EPP Han comes down
and battles, he reacts, and I only kill one guy, and Han bites it, but
Luke moves away. Meanwhile, Daughter is draining away for 2 at the
Entrance Cavern. A couple turns later, I drop another EPP Han down ,
and Order to Engage. Han gets Trampled, but he takes 3 from OtE for a
couple turns. Luke gets battled a couple times, but he can't draw high
enough to get rid of Luke. Once I'm convinced he's out of battling
capability, Chewie goes to drain at the Jundland Wastes. I manage to
drain him out on Tatooine while Ben and Luke run around Raltiir avoiding
DLOTS w/ saber. I win by about 10.

Game 6: DS vs. Jonathan Morse (8th) Hologameboard/Balance

I don't get any 2/0s so I'm limited to my docking bays and Ralltiir
sites, so it's a slow setup. Eventually, I drop an AT-ST w/ pilot at a
site, and he drops Orrimaarko next door to block the flip. On my turn,
I drop Blast Door Controls, which he has to read a couple times, then
DLOTS comes down and takes care of Orrimaarko. My next turn, he throws
2 Rebel Barriers from his hand to the drains, and I flip w/ Ozzel/AT-ST
and Pilot/Vader. I get out Search and Destroy and get a ship at
Kashyyyk over the next couple turns. He manages to get rid of Search
and Destroy by shooting Ozzel, and I have to react with the walker, and
have to forfeit the AT-ST pilot, but his site is cleared. I set up
Decree (negating his Projection bonus on the Holotable) and drop more
guys on Ralltiir. He tries to challenge the Decree by dropping a
Corvette with a 2 ability pilot, and Gold Leader at Kashyyyk and saves
2. Next turn, I drop Zuckuss, he reacts with the Spiral, but it gets
Barriered, so he loses the pilot and I lose nothing. He moves to
Ralltiir, where I drop the Devastator for clean up. He gets a couple
more guys down to Ralltiir but it's pretty much over at this point, and
I win in the mid 20s.

I finish up in first as the only undefeated at 12 +120. It
was a well run tournament, with no major issues. So I,
Geoff Snider (2nd), along with 120+ other people will get
to sit out day 1 at GenCon.

Eric Olson
Bravo 7