milwaukee-wi-5-20-00

Title: milwaukee-wi-5-20-00
Author: Ryan "XjedeyeX" Fojtik
Date: May 21, 2000

yeah, so after a hiatus from the listserve and starwars that lasted about 3
weeks (the length of time it takes to get a job, start working full time and
get a paycheck) im back..

so i talked to erick (a local tournament director and player) about whether
or not there was a tournament on saturday the night before, and he tells me
that evan fitzgerald and corey faherty are coming (i guess evan must have hit
a snag), and that since theyre on our team, i should come to offer up some
rating points or something..

anyway, during the 3 weeks that i didnt play starwars at all, somehow my
decks got entirely mixed together beyond recognition, and after finding that
out 2 hours before the tournament started, i made a dark deck in an hour and
a half, and went to the tourney light deck-less.. so i got there, and i had
a box of cards (one of those 250 card boxes) and i was going through it and
trying to decide whether i should just whip together some mains deck, or try
and make something weird, and weird won out somehow, so i decided to try and
make, from scratch, with no decklist, a spinoff from a deck that mike josem
was talking to me about over AOLIM the night before... profit numbers.. heres
a decklist, and im positive that Joz's version has got to be better than this
one (i made it in 15 minutes) so not to knock the concept overall (i actually
like it, and it integrates its strategies very well, which is cool) but the
deck i made was ass.. here it is for your perusal:

start 6
Profit
JP
JPAC
Signal
DoDN
Han

Locations 5
3 2/0
Lars'
Holotable

Characters 18
2 Artoo
1 8d8
R3PO
2 R2x2
R4M1
6 Bothan Spy
Momaw
EPP Obi
EPP Leia
EPP Luke
EPP Lando


Ships 3
Falcon
GL
RL

Devices 2
2 Landing Claw

Interrupts/Effects 25
4 Numbers
2 Anger Fear
WNMOG
Battle Plan
3 ICBW
5 Undercover
Bargaining Table
2 Transmission Terminated
3 Projection
Wise Advice
A Gift
2 Lost in the Wilderness

in any case, i tust that my point is clear about why my choice shouldve been
mains :))

my dark deck was a high destiny HD, with duelling, but it rarely actually
duels..

first game- Dark Side HD High Destiny vs. (i forgot the name.. sorry) Toschi
Mains:

I start PoTF on his Obis hut, and lay darth helmet there with his stick... it
just so happens that i drew a focussed attack and a circle in my opening
hand.. go figure..
anyhow, he lays obiwan for 2 force, and starts to lay something (he tells me
later its his saber) but since i get the next action, i duel (figuring hes
got 6 cards, i get 3 destiny, and the likelihood of him having better destiny
than me isnt good, and him having both duelling counters is terrible, plus i
have a stick and he doesnt..), play focussed attack, draw 6,5,4, he draws a
5,4 my total is 24, his is 14, he places obi out of play and loses 9, draws 3
cards, and lets me go.. on my turn i drain for 5 with vader, and draw a
few... he just draws some more.. i get out mara with stick and a vehicle with
vader (mara goes to the jundland waste), he eventually tries to battle mara,
but hes getting hit for between 7 and 9 per turn, plus the loss of 14 right
away from drain/duel and this game lasts about 5 minutes..

full win by 41
2 (+41)

Game 2:LS profit bothan spy deck vs. Corey Fahertys HD deck with hardly any
dudes

anyway, i didnt want to play the deck i had against corey (since i had an
inkling of its true nature) and i was sitting there wondering how i was gonna
win.. so i saw him start op enforcement, and since that card is always in
duelling decks to counter SAC (grab the sac, track the dueling card, and they
cant stop it) i pointed out that he wasnt going to fool me ( ;p) and started
the bargaining table (figuring hed have a small number of locations to drain
at, and that it would save me quite a lot of force)..

in any case, the game started out badly for both of us, i couldnt find
numbers, he couldnt find vader, until we both finally got rolling.. he got
around battle order by playing ships in several locations, and vader on the
ground, and i had undercover spies cancelling drains, and ICBW + BT stopping
him in space plus im hitting for 2 each turn at the holotable, so it looked
like a standstill.. until he drained with vader, i played lost in the
wilderness (all my 2/0s were outdoor) and he SENSEd!! id managed to draw
THREE senses the turn before by playing interrupts hoping hed play them not
anticipating the LITW against vader, and but i guess he had 4 in hand.. oh
well.. so he senses, draws a VISAGE, and it doesnt cancel my LITW.. so what
do i draw?? a friggen ZERO!! there were exactly 4 cards in my deck that
couldve caused LITW not to work, and i drew one of them.. ha well.. anyhow,
the game starts to go a little south for me, so i finally drop some bothans
and free han, to give me 2 more force drain.. after that it gets a little
strange, while he spreads out as far as he can in space to drain for a lot,
and i end up taking out two with a RL, and circumventing my own battle order
to seal the victory.. i understand that he made a mistake near the end that
wouldve made it closer, but otherwise this was a well played game on both of
our parts, and i learn that the surprise value of the deck isnt to be
underestimated (a note: the 0 side of profit works well because an undercover
spy at JP stops all drains at tatooine which makes them much less likely to
defend the AC at all to stop you from taking it over.. the suicide EPPs can
wipe it clean in the endgame easily to free han because wasting 6 characters
where they cant drain just isnt good at all)..

full win by 23
4 (+64)

Game 3 My DS vs Erick Butzlaff's Juz's Revenge

I start PoTF on the throne room to invade Y4 (since its the only way to go in
this matchup) and get out some locations early.. first turn he draws 2 nudj,
so i play mara get her saber, and whack one.. next turn i play vader to the
PoTF site to drain..
I have 3 tortures in my deck, and since he neglected to put enough grapplers
in his he only gets one numbers through.. so i drain for a ton, he suicide
EPPs a couple times to no real effect, the pressure is kept on (despite a
psuedo hilarious couple seconds where IG88 and a walker were running away
from orrimarko) and without numbers hes not really gonna win this one.. he
tries to beat up vader with a lone luke, but I Have You Now, plus hitting
luke does 11 battle damage.. ouch..

full win by 25
6 (+89)

Game 4 LS 'pile' vs Erick's 'i just took bubo out' ROps

This game starts out terribly, i cant get anything going, and he gets out
some decent drains , and even alters my bargaining table (it goes to used)..
anyway, it sucked pretty bad, but i got some stuff moving finally, got a
couple inserts to work and started blocking drains.. midgame freed han to do
some damage and to satisfy search and destroy to even up, and late-game it
was pretty even, with both of us draining at roughly equal rates.. finally,
he gets out kashyyk, drains for some extra force per turn, and the balance
starts shifting in his favor.. eventually, i sacrifice an EPP that id been
saving to defend han if necessary to kill mara + a scrub walker (to stop me
from LITW, i let erick page through my deck before the game and hes using
that to his fullest advantage) and i finally redeploy my WNMOG..
so it comes down to the wire, ive got 6 cards left in reserve, 3 in hand
(numbers, momaw, and the useless bargaining table, ive used all of my bothans
already), luke, a bothan, and han at the AC, a droid and a UC spy facing
ozzel and DS2 in a walker at JP, and a projection at the holotable, hes got 3
cards in reserve, no hand Igar and T1 draining for 1 on raltiir, and zuckuss
in space draining for 2, and a scrub walker (atst) with marquand and watts
at the Farm draining for 2.. so i sit and think cause, his turn, hes gona
drain me for 5, im then only gonna be able to hit him for 1 cause i wont be
able to drain, then hes gonna hit me for 4 and kill me.. so i need a better
way.. so i sit there for maybe 5 minutes, which makes erick a little mad,
cause he almost thinks im stalling (i offered to forfeit in that case, i dont
want a timed win on stalling) and inspiration hits.. i pull the projection
from the holotable (he wont be able to drain next turn anyway under the
current hypothesis) and lay it on Igar's site.. i lay momaw vs the scrub
walker (he has 2 active and it costs 2 to battle, so they dont get the extra
destiny, and if he does that, i lose 2 force, and he loses 2 to han/luke, and
isnt able to drain me out anymore) break the UC spy at JP's cover, move it
over with momaw so i get a destiny, and let it be erick's turn.. now hes
forced to initiate battle against luke to not get hit for 2 by profit, and if
he wants to KILL luke, he cant even drain (WNMOG makes him use 2 to initiate
and he only has 3 life-force).. so he initates, and picks a 1 (tarkin) and
with the Rops bonus (2) he only nails the droid at the location.. the next
turn he gets hit by 2 from profit, drains me for 2, and i win by 5 :)))...
probably the best most obscure play ive been a part of or responsible for in
a while.. itkinda reminded me why i play swccg in the first place.. to pull
what looked like a losing situation out at the end..
i guess mike josem actually ended up winning his australian states with his
version of profit odds (disclaimer:which is totally not even similar to mine
at all) , so the concept is actually pretty cool.. anyway it was fun to play
a totally rogue deck instead of a modified concept..

full win by 5
8 (+94)

so thats all from that tournament, i won a captain han in the CC prize
support (awesome, FINALLY something i didnt have to give away ;).. )..