WYS What You Say

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Cards:

‘Starting(6)

The Signal

Squad Ass.

WYS

Cantina

Tat. DB

Tatooine

Character(11)

Dash Rendar x2

Talon Karrde

Mirax

(Darth) Melas

Chewbacca x2

Leebo

Han w/ Gun

Wedge Antillies

Luke Skywalker

Effect(11)

Traffic Control

Kessel Run x4

Corellian Enginering Corp.

Bacta Tank

Frozen Assets

Docking and Repair Facilities

Aim High

Goo Nee Tay

Interrupt(16)

Heros of Yavin

We’ll Find Han

Fly Casual

Our Only Hope

The Signal x4

A Few Maneuvers x3

You Do Have Your Moments

We Can Still Out Maneuver Them

Quite A Mercenary

Don’t Get @#$%y

Punch It

Locations(2)

Corellia

Kessel

Startships(15)

YT-1300 Transport x6

Tydirium

The Cool Falcon

Outrider

Pulsar Skate

Artoo in Red 5

Red 5

Red 2

Weapons (1)

Quads ‘

Strategy: ‘

This is my first deck on decktech, so please take that into consideration when you are rating it. This deck uses Kessel runs to retrive force, and at the same time dominates the space, and if your lucky, the ground too. I read your reviews and I have decided to start with Heading instead of Signal. Start squad Assaignments and aim high, sometimes. Pull people with ships and vise versa, complete 2 kessel runs, flip the ojb, get multiple destinies and kick some imperial toush.

Explanations of cards

Kessel Run- I dont see why other people dont use this with watch your step, it flips, and kicks.

Red 5- Kicks with Luke

Leebo- Kicks with Kessel Run

Aim High- Kickish effect

CEC- Kickish effect, good with YT-1300 and Quads

YT-1300- Kicks with CEC and Kessel Runs

Heroes Of Yavin- Kicks with Luke, Han and Chewie

Don’t Get @#$%y- Kicks with Luke and Han

I’ve played this deck in very few Tournaments so I don’t know any matchups. Just get the Kessel Runs working and kick in space

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