Archived posts

Numbers & Assassins

3 minute read

The speed of the numbers puts your opponent on the defensive from the start. Your mains come in as a hit squad to eliminate key characters, utilizing weapons...

Light

Jan 24, 2000

Rating: 4.0

The balanced deck V 2 0

1 minute read

The new version of the Falke deck I posted, this deck includes ECC and EJP.

Light

Jan 22, 2000

Rating: 4.0

Mains with not so many toys (vs 2 0)

2 minute read

This deck uses Obi-1 and the Toshe Station. Then it has a little bit of every one. Don’t forget the purpose of these charictors is the Immunity to attrition.

Light

Jan 22, 2000

Rating: 4.0

I Like Monkeys (EJP Version)

1 minute read

Use a bunch of 2/0 sites to deprive the opponent of force, loads of counter-effects, beatdown.

Dark

Jan 22, 2000

Rating: 3.5

Ham Salad and the Get Fresh Crew

2 minute read

This deck has some good beats along with some retrieval and a sting when the EJP Objective is flipped.

Light

Jan 21, 2000

Rating: 4.0

It’s My Way or the Highway

7 minute read

This deck attempts to counter the power of the Bounty Hunters and their objective by allowing the Dark Side to battle only when you are ready for them. In t...

Light

Jan 20, 2000

Rating: 4.5

A Cloudy Day on Tatooine (EJP space)

1 minute read

this is a space/cloud swarm that uses the ejp objective to get out all my bounty hunter ships.

Dark

Jan 20, 2000

Rating: 3.5

EJP Objective Celebration

1 minute read

Combines EJP Objective with Celebration and some anti weapon tech.

Light

Jan 19, 2000

Rating: 4.0

Small Blue Hunt Down 2 0

2 minute read

I finally listened to advice and dropped Kitik Keed’kak, added a few I Have You Nows, Crush the Rebellion, Battle Order, and Hell to Pay.

Dark

Jan 19, 2000

Rating: 3.5

Tatooine Rumble v 2 0

8 minute read

This deck is used to combat the huge power of the EPP, ECC, and EJP characters with weapons. Various interrupts and swoops allow the Light side to setup batt...

Light

Jan 19, 2000

Rating: 4.0

MWYHL P H D v 5

1 minute read

This is an old MWYHL deck I have used. It’s gone 6-3 in tourney play.

Light

Jan 19, 2000

Rating: 4.0

You Should Have Taken The Profit

1 minute read

This deck revolves arounf the new Light Side EJP Objective. It is very strong all around and is very good, even in the tournament enviroment.

Light

Jan 19, 2000

Rating: 4.0

The Power Of The Walkers

less than 1 minute read

A Ralltiir deck with defenses, and screws

Dark

Jan 19, 2000

Rating: 3.5

Breaking into Jabbas Hut

2 minute read

this deck gives you the option of rescuing han on first turn or 10th turn depending how bad you need him and how much force you want to retrieve

Light

Jan 19, 2000

Rating: 4.0

Just kicken with Tuskies

less than 1 minute read

This deck is a ground pounder that uses Tusken Raiders for muscle and force drains for a lot on Tatoonie.

Dark

Jan 18, 2000

Rating: 4.0

Raiding Jabba s Palace

3 minute read

You Can Either Profit… Mains deck with Harvest for retrieval.

Light

Jan 18, 2000

Rating: 4.0

Ne Ganna Dateel Jabba

1 minute read

Capture the LS guys and feed them tothe Rancor and Sarlacc.

Dark

Jan 18, 2000

Rating: 4.0

Beedo s Bespin Occu@#$%

3 minute read

This is a power Occupation of Cloud City.

Dark

Jan 18, 2000

Rating: 4.0

Prophesy

2 minute read

A balanced Hunt Down and Destroy the Jedideck that was based on the Hays / LewisWorlds deck but added ECC and EJP.

Dark

Jan 18, 2000

Rating: 4.5

Nick s ISB

2 minute read

This deck is probably the best flowing deck I’ve ever seen. It handles all the popular stategies. While allowing you to crush your opponent.

Dark

Jan 17, 2000

Rating: 4.0

ISB Swedish flavour

1 minute read

lots of activation, lots of power. A counter your opponents strategy-deck.

Dark

Jan 17, 2000

Rating: 4.5

Quiet Mining Colony with Balls

1 minute read

A versatile deck which utilizes the power of the ECC Objective.

Light

Jan 17, 2000

Rating: 4.0

Quiet Mining Colony Beatdown

1 minute read

A versatile deck which utilizes the powerof the ECC Objective.

Light

Jan 16, 2000

Rating: 4.0

HDADTJ mains and power

1 minute read

This is a HDADTJ w/o dueling, that tries to limit the ammount of destinies the opponent can draw, while incorporating ‘removal’ and heavy battling. Has good ...

Dark

Jan 16, 2000

Rating: 4.0

Freezer Burn 1 0

2 minute read

Carbon Chamber Testing. Freeze the rebel, then send it too his largeness via UPS.

Dark

Jan 15, 2000

Rating: 4.0

Classic Hoth Clouds

1 minute read

HDWGITM to boost Hoth Clouds.

Light

Jan 14, 2000

Rating: 3.5

Hunt Down Beat Down

1 minute read

It is major beat down. It also has some nice drains.

Dark

Jan 14, 2000

Rating: 4.0

Attrition Sorry they stay

2 minute read

With the introduction of Master Luke, a MWYHL jump deck can really frustrate your opponent. Everybody has ridiculous immunity.

Light

Jan 14, 2000

Rating: 4.5

Jabba s Court v 1 5

3 minute read

Court of the Vile gangster, with capturing and the Rancor for removal.

Dark

Jan 14, 2000

Rating: 3.5

TDIGWATT Manipulation

2 minute read

With people reeling at the release of ECC and EJP, and foil cards hitting the table left and right with Reflections, there comes the longest accronym in the ...

Dark

Jan 13, 2000

Rating: 3.5

Tatooine B/O

5 minute read

This deck utilizes the power of BEATDOWN with the Force loss from OCCUPATION. A first turn Mara Jade sets up Sense/Alter and allows Vader/Tarkin/Dr. Evazan ...

Dark

Jan 13, 2000

Rating: 4.0

Hidden Base Lockdown

1 minute read

It allows you to deploy ships fast with Haven. Then once you flip you set up big drains. You try to cancel most of opponbents force drains with undercover sp...

Light

Jan 13, 2000

Rating: 4.0

BIG TIME destiny 5s

1 minute read

Uses recycling 5s and destiny adders along with mains and weapons to take it to the DS

Light

Jan 12, 2000

Rating: 4.0

Jabba s Kind of (ISB) Scum

1 minute read

A new version of my ISB deck w/ EJP and some new cards

Dark

Jan 12, 2000

Rating: 4.5

Matt s Initial LS EJP Objective Deck

4 minute read

First shot at the new LS EJP Objective. I’m assuming you’ve read it by now…

Light

Jan 12, 2000

Rating: 4.5

DS ForceChoke v2 1 (for Pre-EJP)

1 minute read

This is yet another version of my DS Big Blue deck using lots of 2/0 locations.

Dark

Jan 11, 2000

Rating: 4.0

I can make my own decks too

1 minute read

Though this one I haven’t made myself. All credits to Martin Falke for the idea, i’ve seen him play it too my personlal changes included.

Light

Jan 11, 2000

Rating: 4.5

Mind Your Destiny Save You It Can

2 minute read

This is a revised version of a deck which got me into the final rounds at the local Regional and Open. Deploy the Dagobah sites for force generation, then u...

Light

Jan 11, 2000

Rating: 4.0

Court Of The Vile Gangster

3 minute read

This is a very preliminary version of aScum and Villainy deck built around thenew EJP objective, Court Of the VileGangster.

Dark

Jan 10, 2000

Rating: 4.0

Hopping Mad Take one Take two

1 minute read

This is you basic Test 2 deck. Except it’s using less used cards to surprise and catch your Opponent of Guard. It Battles very well.

Light

Jan 10, 2000

Rating: 4.5

Court of the Vile Gangster v1 0

2 minute read

This is my first cut at the new objective. Primarily a ground pounder withcapturing and Scum and Villany. Be brutal, but constructive

Dark

Jan 10, 2000

Rating: 4.0

Skrilling s On PCP

less than 1 minute read

A Fast Turbo Odds deck that uses the EJP Objective.

Dark

Jan 10, 2000

Rating: 4.0

I wonder who they found

3 minute read

Han and Chewie wanted nothing more than to escape from the Death Star and collect their money. But I wonder who they found next.

Light

Jan 10, 2000

Rating: 4.0

Order To Engage in space

1 minute read

boosted X-wing’s attacks in space.

Light

Jan 10, 2000

Rating: 4.0

Take a walk on Raltiir

1 minute read

AT-ST’s taking control of Raltiir for one purpose: Flipping the objective Raltiir opperations/ in the hands of the empire. When it’s flipped, combat will be ...

Dark

Jan 9, 2000

Rating: 4.0

Tatooine Celebration/OMDH

1 minute read

This deck uses HB as a ruse to get out Tatooine and Alderaan for late game OMDH retrieval.Tatooine Celebration is a natural extension of this strategy.It is ...

Light

Jan 9, 2000

Rating: 4.5

Lejfastator (worlds deck)

1 minute read

X-wing tatooine celebration, mainly.

Light

Jan 9, 2000

Rating: 4.0