Numbers & Assassins
The speed of the numbers puts your opponent on the defensive from the start. Your mains come in as a hit squad to eliminate key characters, utilizing weapons...
Light
Bill “BRay” Gordon
Jan 24, 2000
Rating: 4.0
The speed of the numbers puts your opponent on the defensive from the start. Your mains come in as a hit squad to eliminate key characters, utilizing weapons...
Light
Bill “BRay” Gordon
Jan 24, 2000
Rating: 4.0
The new version of the Falke deck I posted, this deck includes ECC and EJP.
Light
Bastian “Death Star” Winkelhaus
Jan 22, 2000
Rating: 4.0
This deck uses Obi-1 and the Toshe Station. Then it has a little bit of every one. Don’t forget the purpose of these charictors is the Immunity to attrition.
Light
Russell “Bubo” Bartlett
Jan 22, 2000
Rating: 4.0
Use a bunch of 2/0 sites to deprive the opponent of force, loads of counter-effects, beatdown.
Dark
Alan “DrObiwannabe” Jern
Jan 22, 2000
Rating: 3.5
This deck has some good beats along with some retrieval and a sting when the EJP Objective is flipped.
Light
Chris “Grand Nagus” Hunter
Jan 21, 2000
Rating: 4.0
This deck attempts to counter the power of the Bounty Hunters and their objective by allowing the Dark Side to battle only when you are ready for them. In t...
Light
Paul “Paul” Maholick
Jan 20, 2000
Rating: 4.5
this is a space/cloud swarm that uses the ejp objective to get out all my bounty hunter ships.
Dark
brad “swccguy” eier
Jan 20, 2000
Rating: 3.5
Combines EJP Objective with Celebration and some anti weapon tech.
Light
Michael “rayc” Hawley
Jan 19, 2000
Rating: 4.0
I finally listened to advice and dropped Kitik Keed’kak, added a few I Have You Nows, Crush the Rebellion, Battle Order, and Hell to Pay.
Dark
Chris “Wedge231” Wodicka
Jan 19, 2000
Rating: 3.5
This deck is used to combat the huge power of the EPP, ECC, and EJP characters with weapons. Various interrupts and swoops allow the Light side to setup batt...
Light
Leonard “Master Yoda” Mitchell
Jan 19, 2000
Rating: 4.0
This is an old MWYHL deck I have used. It’s gone 6-3 in tourney play.
Light
Jeremy “Degenx” Losee
Jan 19, 2000
Rating: 4.0
This deck revolves arounf the new Light Side EJP Objective. It is very strong all around and is very good, even in the tournament enviroment.
Light
Greg “rabidjedi” Heisler
Jan 19, 2000
Rating: 4.0
A Ralltiir deck with defenses, and screws
Dark
Roland “I_Vader” Sakowski
Jan 19, 2000
Rating: 3.5
this deck gives you the option of rescuing han on first turn or 10th turn depending how bad you need him and how much force you want to retrieve
Light
brad “swccguy” eier
Jan 19, 2000
Rating: 4.0
This deck is a ground pounder that uses Tusken Raiders for muscle and force drains for a lot on Tatoonie.
Dark
John “jpvz” Veasey
Jan 18, 2000
Rating: 4.0
You Can Either Profit… Mains deck with Harvest for retrieval.
Light
Blake “Zurai” Senn
Jan 18, 2000
Rating: 4.0
Capture the LS guys and feed them tothe Rancor and Sarlacc.
Dark
Brian “Gold 42” Monday
Jan 18, 2000
Rating: 4.0
This is a power Occupation of Cloud City.
Dark
John “Crash Beedo” Arendt
Jan 18, 2000
Rating: 4.0
A balanced Hunt Down and Destroy the Jedideck that was based on the Hays / LewisWorlds deck but added ECC and EJP.
Dark
Mike “Iceman” Fitzgerald
Jan 18, 2000
Rating: 4.5
This deck is probably the best flowing deck I’ve ever seen. It handles all the popular stategies. While allowing you to crush your opponent.
Dark
Arian “NorthernWolf” Delisle
Jan 17, 2000
Rating: 4.0
lots of activation, lots of power. A counter your opponents strategy-deck.
Dark
Martin “Mart” Akesson
Jan 17, 2000
Rating: 4.5
A versatile deck which utilizes the power of the ECC Objective.
Light
Brad “Uncle Chall” Vogel
Jan 17, 2000
Rating: 4.0
A versatile deck which utilizes the powerof the ECC Objective.
Light
Brad “Uncle Chall” Vogel
Jan 16, 2000
Rating: 4.0
This is a HDADTJ w/o dueling, that tries to limit the ammount of destinies the opponent can draw, while incorporating ‘removal’ and heavy battling. Has good ...
Dark
Mike “Kessling” Kessling
Jan 16, 2000
Rating: 4.0
Carbon Chamber Testing. Freeze the rebel, then send it too his largeness via UPS.
Dark
Chuck “Sonn” Sonnenburg
Jan 15, 2000
Rating: 4.0
HDWGITM to boost Hoth Clouds.
Light
Drew “JediDrew” Liu
Jan 14, 2000
Rating: 3.5
It is major beat down. It also has some nice drains.
Dark
Alex “george3785” George
Jan 14, 2000
Rating: 4.0
With the introduction of Master Luke, a MWYHL jump deck can really frustrate your opponent. Everybody has ridiculous immunity.
Light
Matt “Old Skooler” Lush
Jan 14, 2000
Rating: 4.5
Court of the Vile gangster, with capturing and the Rancor for removal.
Dark
Blake “Zurai” Senn
Jan 14, 2000
Rating: 3.5
Insert, battle and occupy.
Dark
Martijn “Mare Tino” Peeters
Jan 14, 2000
Rating: 4.0
With people reeling at the release of ECC and EJP, and foil cards hitting the table left and right with Reflections, there comes the longest accronym in the ...
Dark
Evan “fizz247” Clemens
Jan 13, 2000
Rating: 3.5
This deck utilizes the power of BEATDOWN with the Force loss from OCCUPATION. A first turn Mara Jade sets up Sense/Alter and allows Vader/Tarkin/Dr. Evazan ...
Dark
Leonard “Master Yoda” Mitchell
Jan 13, 2000
Rating: 4.0
It allows you to deploy ships fast with Haven. Then once you flip you set up big drains. You try to cancel most of opponbents force drains with undercover sp...
Light
Alex “george3785” George
Jan 13, 2000
Rating: 4.0
Uses recycling 5s and destiny adders along with mains and weapons to take it to the DS
Light
Ryan “XjedeyeX” Fojtik
Jan 12, 2000
Rating: 4.0
A new version of my ISB deck w/ EJP and some new cards
Dark
Jon “Bravo10” Tomayko
Jan 12, 2000
Rating: 4.5
First shot at the new LS EJP Objective. I’m assuming you’ve read it by now…
Light
Matt “Old Skooler” Lush
Jan 12, 2000
Rating: 4.5
This is yet another version of my DS Big Blue deck using lots of 2/0 locations.
Dark
Charlie “Bad Player” Herren
Jan 11, 2000
Rating: 4.0
Though this one I haven’t made myself. All credits to Martin Falke for the idea, i’ve seen him play it too my personlal changes included.
Light
Martin “Mart” Akesson
Jan 11, 2000
Rating: 4.5
This is a revised version of a deck which got me into the final rounds at the local Regional and Open. Deploy the Dagobah sites for force generation, then u...
Light
Douglas “Douglas” Harvilla
Jan 11, 2000
Rating: 4.0
This is a very preliminary version of aScum and Villainy deck built around thenew EJP objective, Court Of the VileGangster.
Dark
Chris “CJ” Young
Jan 10, 2000
Rating: 4.0
This is you basic Test 2 deck. Except it’s using less used cards to surprise and catch your Opponent of Guard. It Battles very well.
Light
Tim “Info Broker” Guzman
Jan 10, 2000
Rating: 4.5
This is my first cut at the new objective. Primarily a ground pounder withcapturing and Scum and Villany. Be brutal, but constructive
Dark
Brian “Red 81” Guthrie
Jan 10, 2000
Rating: 4.0
A Fast Turbo Odds deck that uses the EJP Objective.
Dark
Josh “Blue1138” Koziura
Jan 10, 2000
Rating: 4.0
Han and Chewie wanted nothing more than to escape from the Death Star and collect their money. But I wonder who they found next.
Light
Adam “General Solo” Prosak
Jan 10, 2000
Rating: 4.0
boosted X-wing’s attacks in space.
Light
Per “Foppalandet” Wahlgren
Jan 10, 2000
Rating: 4.0
AT-ST’s taking control of Raltiir for one purpose: Flipping the objective Raltiir opperations/ in the hands of the empire. When it’s flipped, combat will be ...
Dark
Per “Foppalandet” Wahlgren
Jan 9, 2000
Rating: 4.0
A Hunt Down no Duel deck, kind of like Hays’ worlds deck, but it is different.
Dark
Norman “Norman” Horn
Jan 9, 2000
Rating: 3.5
This deck uses HB as a ruse to get out Tatooine and Alderaan for late game OMDH retrieval.Tatooine Celebration is a natural extension of this strategy.It is ...
Light
Brian “Red 81” Guthrie
Jan 9, 2000
Rating: 4.5
Fast Cloud City Troopers
Dark
Martijn “Mare Tino” Peeters
Jan 9, 2000
Rating: 4.0
X-wing tatooine celebration, mainly.
Light
Martin “Mart” Akesson
Jan 9, 2000
Rating: 4.0